State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Pokemon Collector Games Performance in the US Q1 2022

An analysis of the performance of top 5 Pokemon collector games on a unified platform in the US during Q1 2022, based on data from Sensor Tower.

Top 5 Pokemon Collector Games Performance in the US Q1 2022

In the first quarter of 2022, the top 5 Pokemon collector games in the United States demonstrated varied performances in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly trends of these leading apps.

Pokémon GO showed a dynamic trend in weekly revenue, starting the quarter with approximately $4M and peaking at around $7.5M in the week of February 21. Weekly downloads fluctuated, reaching a high of about 159K in the same week, while weekly active users experienced a steady rise from around 12.5M to 13.3M by the end of March.

Pokémon UNITE experienced varying weekly revenue, with a notable peak of approximately $168K in mid-March. Downloads showed a decreasing trend, starting at around 88K in late December and dropping to about 40K by the end of March. Active users also saw a decline, from approximately 395K to around 279K.

Monster Catch 3D had a modest revenue performance, starting at zero and reaching up to $37 by the end of the quarter. Weekly downloads saw an initial increase, peaking at around 48K in mid-January, before gradually declining to about 17K in late March. Active users followed a similar trend, starting at around 19K and peaking at approximately 75K before stabilizing around 56K.

Hyper Cards experienced a fluctuating revenue trend, peaking at around $4.3K at the start of the quarter and ending at approximately $2.7K. Downloads varied significantly, with a high of about 54K in late December and a low of around 18K in mid-January. Active users followed an upward trend, starting at approximately 80K and peaking at around 60K by the end of March.

Zookemon had a stable revenue trend, peaking at around $3.9K in late January. Downloads showed a downward trend, starting at approximately 74K in late December and dropping to about 13K by early March, before slightly recovering to around 18K by the end of March. Active users saw a decline from around 114K to approximately 49K over the quarter.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022